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slcomp.c
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1994-09-16
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488 lines
/*
* Routines to compress and uncompess tcp packets (for transmission
* over low speed serial lines.
*
* Copyright (c) 1989 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* Van Jacobson (van@helios.ee.lbl.gov), Dec 31, 1989:
* - Initial distribution.
*/
/*
* modified for KA9Q Internet Software Package by
* Katie Stevens (dkstevens@ucdavis.edu)
* University of California, Davis
* Computing Services
* - 01-31-90 initial adaptation (from 1.19)
* PPP.05 02-15-90 [ks]
* PPP.08 05-02-90 [ks] use PPP protocol field to signal compression
* PPP.15 09-90 [ks] improve mbuf handling
* PPP.16 11-02 [karn] substantially rewritten to use NOS facilities
*
* ATARI Version by David Nash - dnash@chaos.demon.co.uk
*
* cond out mem.h
*/
#ifndef ATARI
#include <mem.h>
#endif
#include "global.h"
#include "mbuf.h"
#include "tcp.h"
#include "ip.h"
#include "internet.h"
#include "slcomp.h"
static char *encode __ARGS((char *cp,int16 n));
static long decode __ARGS((struct mbuf **bufp));
void
sl_compress_init(comp)
struct slcompress *comp;
{
register int16 i;
register struct cstate *tstate = comp->tstate;
memset((char *)comp, 0, sizeof(*comp));
for(i = MAX_STATES - 1; i > 0; --i){
tstate[i].cs_id = i;
tstate[i].cs_next = &tstate[i - 1];
}
tstate[0].cs_next = &tstate[MAX_STATES - 1];
tstate[0].cs_id = 0;
comp->last_cs = &tstate[0];
comp->last_recv = 255;
comp->last_xmit = 255;
}
/* Encode a number */
static char *encode(
char *cp,
int16 n)
{
if(n >= 256 || n == 0){
*cp++ = 0;
cp = put16(cp,n);
} else {
*cp++ = n;
}
return cp;
}
/* Decode a number */
static long
decode(bufp)
struct mbuf **bufp;
{
register int x;
x = PULLCHAR(bufp);
if(x == 0){
return pull16(bufp); /* pull16 returns -1 on error */
} else {
return (long)x; /* -1 if PULLCHAR returned error */
}
}
int
sl_compress_tcp(bpp,comp, compress_cid)
struct mbuf **bpp;
struct slcompress *comp;
int compress_cid;
{
register struct cstate *cs = comp->last_cs->cs_next;
register int16 hlen;
register struct tcp *oth;
register unsigned long deltaS, deltaA;
register int16 changes = 0;
char new_seq[16];
register char *cp = new_seq;
struct mbuf *bp;
struct tcp th;
struct ip iph;
/* Extract IP header */
hlen = ntohip(&iph,bpp);
/* Bail if this packet isn't TCP, or is an IP fragment */
if(iph.protocol != TCP_PTCL || iph.offset != 0 || iph.flags.mf){
/* Send as regular IP */
if(iph.protocol != TCP_PTCL)
comp->sls_nontcp++;
else
comp->sls_asistcp++;
*bpp = htonip(&iph,*bpp,1);
return SL_TYPE_IP;
}
/* Extract TCP header */
hlen += ntohtcp(&th,bpp);
/* Bail if the TCP packet isn't `compressible' (i.e., ACK isn't set or
* some other control bit is set).
*/
if(th.flags.syn || th.flags.fin || th.flags.rst || !th.flags.ack){
/* TCP connection stuff; send as regular IP */
comp->sls_asistcp++;
*bpp = htontcp(&th,*bpp,NULLHEADER);
*bpp = htonip(&iph,*bpp,1);
return SL_TYPE_IP;
}
/*
* Packet is compressible -- we're going to send either a
* COMPRESSED_TCP or UNCOMPRESSED_TCP packet. Either way we need
* to locate (or create) the connection state. Special case the
* most recently used connection since it's most likely to be used
* again & we don't have to do any reordering if it's used.
*/
if(iph.source != cs->cs_ip.source ||
iph.dest != cs->cs_ip.dest ||
th.source != cs->cs_tcp.source ||
th.dest != cs->cs_tcp.dest){
/*
* Wasn't the first -- search for it.
*
* States are kept in a circularly linked list with
* last_cs pointing to the end of the list. The
* list is kept in lru order by moving a state to the
* head of the list whenever it is referenced. Since
* the list is short and, empirically, the connection
* we want is almost always near the front, we locate
* states via linear search. If we don't find a state
* for the datagram, the oldest state is (re-)used.
*/
register struct cstate *lcs;
register struct cstate *lastcs = comp->last_cs;
do {
lcs = cs; cs = cs->cs_next;
comp->sls_searches++;
if(iph.source == cs->cs_ip.source
&& iph.dest == cs->cs_ip.dest
&& th.source == cs->cs_tcp.source
&& th.dest == cs->cs_tcp.dest)
goto found;
} while(cs != lastcs);
/*
* Didn't find it -- re-use oldest cstate. Send an
* uncompressed packet that tells the other side what
* connection number we're using for this conversation.
* Note that since the state list is circular, the oldest
* state points to the newest and we only need to set
* last_cs to update the lru linkage.
*/
comp->sls_misses++;
comp->last_cs = lcs;
goto uncompressed;
found:
/*
* Found it -- move to the front on the connection list.
*/
if(cs == lastcs)
comp->last_cs = lcs;
else {
lcs->cs_next = cs->cs_next;
cs->cs_next = lastcs->cs_next;
lastcs->cs_next = cs;
}
}
/*
* Make sure that only what we expect to change changed.
* Check the following:
* IP protocol version, header length & type of service.
* The "Don't fragment" bit.
* The time-to-live field.
* The TCP header length.
* IP options, if any.
* TCP options, if any.
* If any of these things are different between the previous &
* current datagram, we send the current datagram `uncompressed'.
*/
oth = &cs->cs_tcp;
if(iph.version != cs->cs_ip.version || iph.optlen != cs->cs_ip.optlen
|| iph.tos != cs->cs_ip.tos
|| iph.flags.df != cs->cs_ip.flags.df
|| iph.ttl != cs->cs_ip.ttl
|| th.optlen != cs->cs_tcp.optlen
|| iph.optlen != cs->cs_ip.optlen
|| (iph.optlen > 0 && memcmp(iph.options,cs->cs_ip.options,iph.optlen) != 0)
|| (th.optlen > 0 && memcmp(th.options,cs->cs_tcp.options,th.optlen) != 0)){
goto uncompressed;
}
/*
* Figure out which of the changing fields changed. The
* receiver expects changes in the order: urgent, window,
* ack, seq (the order minimizes the number of temporaries
* needed in this section of code).
*/
if(th.flags.urg){
deltaS = th.up;
cp = encode(cp,deltaS);
changes |= NEW_U;
} else if(th.up != oth->up){
/* argh! URG not set but urp changed -- a sensible
* implementation should never do this but RFC793
* doesn't prohibit the change so we have to deal
* with it. */
goto uncompressed;
}
if((deltaS = th.wnd - oth->wnd) != 0){
cp = encode(cp,deltaS);
changes |= NEW_W;
}
if((deltaA = th.ack - oth->ack) != 0L){
if(deltaA > 0x0000ffff)
goto uncompressed;
cp = encode(cp,deltaA);
changes |= NEW_A;
}
if((deltaS = th.seq - oth->seq) != 0L){
if(deltaS > 0x0000ffff)
goto uncompressed;
cp = encode(cp,deltaS);
changes |= NEW_S;
}
switch(changes){
case 0: /* Nothing changed. If this packet contains data and the
* last one didn't, this is probably a data packet following
* an ack (normal on an interactive connection) and we send
* it compressed. Otherwise it's probably a retransmit,
* retransmitted ack or window probe. Send it uncompressed
* in case the other side missed the compressed version.
*/
if(iph.length != cs->cs_ip.length && cs->cs_ip.length == hlen)
break;
goto uncompressed;
case SPECIAL_I:
case SPECIAL_D:
/* actual changes match one of our special case encodings --
* send packet uncompressed.
*/
goto uncompressed;
case NEW_S|NEW_A:
if(deltaS == deltaA &&
deltaS == cs->cs_ip.length - hlen){
/* special case for echoed terminal traffic */
changes = SPECIAL_I;
cp = new_seq;
}
break;
case NEW_S:
if(deltaS == cs->cs_ip.length - hlen){
/* special case for data xfer */
changes = SPECIAL_D;
cp = new_seq;
}
break;
}
deltaS = iph.id - cs->cs_ip.id;
if(deltaS != 1){
cp = encode(cp,deltaS);
changes |= NEW_I;
}
if(th.flags.psh)
changes |= TCP_PUSH_BIT;
/* Grab the cksum before we overwrite it below. Then update our
* state with this packet's header.
*/
deltaA = th.checksum;
ASSIGN(cs->cs_ip,iph);
ASSIGN(cs->cs_tcp,th);
/* We want to use the original packet as our compressed packet.
* (cp - new_seq) is the number of bytes we need for compressed
* sequence numbers. In addition we need one byte for the change
* mask, one for the connection id and two for the tcp checksum.
* So, (cp - new_seq) + 4 bytes of header are needed.
*/
deltaS = cp - new_seq;
if(compress_cid == 0 || comp->last_xmit != cs->cs_id){
bp = *bpp = pushdown(*bpp,deltaS + 4);
cp = bp->data;
*cp++ = changes | NEW_C;
*cp++ = cs->cs_id;
} else {
bp = *bpp = pushdown(*bpp,deltaS + 3);
cp = bp->data;
*cp++ = changes;
}
cp = put16(cp,(int16)deltaA); /* Write TCP checksum */
memcpy(cp,new_seq,deltaS); /* Write list of deltas */
comp->sls_compressed++;
return SL_TYPE_COMPRESSED_TCP;
/* Update connection state cs & send uncompressed packet (i.e.,
* a regular ip/tcp packet but with the 'conversation id' we hope
* to use on future compressed packets in the protocol field).
*/
uncompressed:
iph.protocol = cs->cs_id;
ASSIGN(cs->cs_ip,iph);
ASSIGN(cs->cs_tcp,th);
comp->last_xmit = cs->cs_id;
comp->sls_uncompressed++;
*bpp = htontcp(&th,*bpp,NULLHEADER);
*bpp = htonip(&iph,*bpp,1);
return SL_TYPE_UNCOMPRESSED_TCP;
}
int sl_uncompress_tcp(
struct mbuf **bufp,
int len,
int16 type,
struct slcompress *comp)
{
int changes;
long x;
register struct tcp *thp;
register struct cstate *cs;
struct ip iph;
struct tcp th;
switch(type){
case SL_TYPE_UNCOMPRESSED_TCP:
/* Extract IP and TCP headers and verify conn ID */
ntohip(&iph,bufp);
ntohtcp(&th,bufp);
if(uchar(iph.protocol) >= MAX_STATES)
goto bad;
/* Update local state */
cs = &comp->rstate[comp->last_recv = uchar(iph.protocol)];
comp->flags &=~ SLF_TOSS;
iph.protocol = TCP_PTCL;
ASSIGN(cs->cs_ip,iph);
ASSIGN(cs->cs_tcp,th);
/* Put headers back on packet
* Neither header checksum is recalculated
*/
*bufp = htontcp(&th,*bufp,NULLHEADER);
*bufp = htonip(&iph,*bufp,1);
comp->sls_uncompressedin++;
return len;
default:
goto bad;
case SL_TYPE_COMPRESSED_TCP:
break;
}
/* We've got a compressed packet; read the change byte */
comp->sls_compressedin++;
if(len < 3){
comp->sls_errorin++;
return 0;
}
changes = PULLCHAR(bufp); /* "Can't fail" */
if(changes & NEW_C){
/* Make sure the state index is in range, then grab the state.
* If we have a good state index, clear the 'discard' flag.
*/
x = PULLCHAR(bufp); /* Read conn index */
if(x < 0 || x >= MAX_STATES)
goto bad;
comp->flags &=~ SLF_TOSS;
comp->last_recv = x;
} else {
/* this packet has an implicit state index. If we've
* had a line error since the last time we got an
* explicit state index, we have to toss the packet. */
if(comp->flags & SLF_TOSS){
comp->sls_tossed++;
return 0;
}
}
cs = &comp->rstate[comp->last_recv];
thp = &cs->cs_tcp;
if((x = pull16(bufp)) == -1) /* Read the TCP checksum */
goto bad;
thp->checksum = x;
thp->flags.psh = (changes & TCP_PUSH_BIT) ? 1 : 0;
switch(changes & SPECIALS_MASK){
case SPECIAL_I: /* Echoed terminal traffic */
{
register int16 i;
i = cs->cs_ip.length;
i -= (cs->cs_ip.optlen + IPLEN + TCPLEN);
thp->ack += i;
thp->seq += i;
}
break;
case SPECIAL_D: /* Unidirectional data */
thp->seq += cs->cs_ip.length - (cs->cs_ip.optlen +IPLEN + TCPLEN);
break;
default:
if(changes & NEW_U){
thp->flags.urg = 1;
if((x = decode(bufp)) == -1)
goto bad;
thp->up = x;
} else
thp->flags.urg = 0;
if(changes & NEW_W){
if((x = decode(bufp)) == -1)
goto bad;
thp->wnd += x;
}
if(changes & NEW_A){
if((x = decode(bufp)) == -1)
goto bad;
thp->ack += x;
}
if(changes & NEW_S){
if((x = decode(bufp)) == -1)
goto bad;
thp->seq += x;
}
break;
}
if(changes & NEW_I){
if((x = decode(bufp)) == -1)
goto bad;
cs->cs_ip.id += x;
} else
cs->cs_ip.id++;
/*
* At this point, bufp points to the first byte of data in the
* packet. Put the reconstructed TCP and IP headers back on the
* packet.
*/
len = len_p(*bufp) + IPLEN + TCPLEN + cs->cs_ip.optlen;
cs->cs_ip.length = len;
*bufp = htontcp(thp,*bufp,NULLHEADER);
*bufp = htonip(&cs->cs_ip,*bufp,0);
return len;
bad:
comp->flags |= SLF_TOSS;
comp->sls_errorin++;
return 0;
}